Implementation of a didactic module based on active methodologies for teaching wave systems in engineering
Keywords:
Active methodologies, assessment rubric, instructional module, Kolb’s test, STEAMAbstract
The purpose of this article is to evaluate the impact of an interactive didactic module on the teaching of oscillatory systems for engineering students in the subject of Physics III. In light of the methodological transformations faced by Higher Education Institutions, this project aims to foster interest, personalize learning, and promote quality education oriented toward the development of critical thinking as well as technological and digital skills, all with the aim of providing university students with a more comprehensive and thorough education; the module is grounded in active methodologies such as STEAM, problem-based and project-based learning, gamification, artificial intelligence, and Kolb’s learning styles test, it integrates descriptive laboratory guides and digital resources to articulate theoretical and practical understanding while reducing dropout rates. This research was carried out at Fundación Universitaria del Área Andina, Valledupar campus, during the first trimester of 2025, with a total sample of 27 students. The results reveal significant improvements in the integration of theory and practice, interpretation of experimental data, and development of problem-solving skills. Furthermore, it shows increased motivation, greater autonomy in learning, and stronger acquisition of both scientific and transversal competencies. Students also demonstrate enhanced ability to apply knowledge to real-world contexts and to adapt effectively to technological and collaborative environments. Overall, this study demonstrates that implementing didactic modules tailored to learning styles contributes to a more meaningful, personalized, and relevant educational process, such an approach not only strengthens academic performance but also supports the integral formation of future professionals.
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